The Wrong Dot
How to play :-)
Press the start button and all circles will become the same color and slowly start to shift. One of them is wrong though! How fast can you click the wrong dot? Use the start button to begin a new round :-)
Press R to reset.
Lecture Details
I created 3 states for the dots. A Paused state, a Normal state and a Fast state. Each is used to control how the hue shifts over time of each dot. Paused simply keeps the color in a static state. Normal shifts the hue at 0.05f vs the Fast state which changes at 0.06f.
Freshness
This is the first time I’ve used state machines and I definitely have a better understanding of their power to keep things organized. I also appreciate I can set them from other scripts easily. I could see this as incredibly useful to create seemingly complex interactions. I’m also usually more of an action designer. I like movement and feeling in control of a character. I wanted to create something a little more abstract and think about how I might use a mouse besides character control.
Balance
Balance in this game was achieved through tuning of the rate of color change. I tried several different rates until I landed on my current set. The numbers really need to be thought of as a ratio of each other. Fast changes color 20% faster currently. Its not so slow as to feel boring and is slow enough to keep the player guessing at first. I’ve had a range of successes from just under 2 second to 6 with about an equal number of failures. This felt right to me.
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